Still, it is not in vain that they say that truth is born in a dispute! It was worth the company TinyBuild quarrel with the site G2A.COM, as the latter hastened to settle misunderstandings and quickly launched a development program for developers.
The new initiative is called G2A Direct. With its help, developers and publishers will be able to directly participate in the life of the trading platform. The owners G2A.COM distinguish the following features of the program:
● Favorable profit separation: 89.2 % from each sale goes into the pocket of the authors of the game, and the remaining 10.8 % – to G2A.Com. For comparison: with each purchase on Steam Valve takes about 30 %. In addition, at will, developers can receive up to 10 % of sales of their games that apply to G2A through third parties.
● Advantages on the pages of the trading platform itself: a personal showcase with a choice of choice, priority over other sentences, tools for donations.
● all sorts of functional utility: the story of the key in the G2A database, free translation of information that is placed on the product page, the ability to control the price, track lists and sales history. G2A.COM even allocates personal account managers to developers!
● The G2A Pay payment system allows you to accept payments from users from 140 countries of the world through more than 150 payment methods.
Sign up at G2A Direct and study all the features of the program at this link.
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The best comments
But at the same time, they will receive 10% from the thieves. That is, unlike what is written in the first paragraph G2A, in fact, they did not make nichrome to solve the problem. But sg of course it is not profitable to talk about it.
Profitable division of profit: 89.2 % from each sale goes into the pocket of the authors of the game, and the remaining 10.8 % – to G2A.Com. For comparison: from each purchase at Steam Valve it takes about 30 %.
Only now Valv has its own platform that they created (Steam), and G2A just sell the keys to the same steam, for example. This is an ordinary Magaz, of which the network is unraveled.
So I understand, I just wrote about the percentage. But there is nowhere to go on the consoles, and on a PC they themselves can build their own Magaz and trade, which they did.
Knowup, I’m for one service where you can buy everything. Ideally, let them sell at least at all the sites at once, and the user will choose where he likes it more (the same anniversary, for example, all the same compromise and integrate their games with Steam if you have their own client, albeit clumsy, but better than nothing). Honestly, the abundance of services is more annoyed than pleasing.
There will be no competition in “Services” as with Steam – only 70/30, and this is a direct consequence of the fact that publishers will stupidly lift up the prices of games if only to earn more. Of course, they will not jump over sixty dollars, but with regional restrictions they can also piss. (thoughts in ear)
And after that I even begin to understand all sorts of EA and MIKs who do not want to give such a large piece for using this service.
(Not offense, but it seems they burned with such a percentage of IMHO)
It’s like with advertising: on the First Channel, Mintut costs 1 million.$, and on "TCK Lipetsk" – 10t.p.)) The Gabe site is the most famous in the world and if he asks for 60/40, I think few will refuse)) I with both hands for the G2A initiative.Com. I myself buy games on six trading floors (depending on the situation), so I think this: more are the sites of good and different. )))
There can not be so much advertising on this shit -kanal. In the USA at the finale of a lust, so much costs advertising. But this is the USA and the final of the Lost.
No way, this is about the fact that the outfits themselves can sell the keys on their platform and about what conditions they will wait for them if they want. Left and thieves, as they were and will.
Steam is not just a store. Steam is the site that they go with keys purchased in stores. You download the client of the game registered in Steam, you are from their servers, and not the servers of the developer/publisher (there are exceptions at the request of the publisher). Steam servers promptly download updates. And all other things and not very. Yes, it can be more profitable for all EA, which they do, but for a heap of publishers less, it is much cheaper to assign all these responsibilities on Valve, at the same time exhibited at the most popular trading platform.
And selling from your own site you can not deduct the percentage of either Valve or some shops at all. True, this can often end with the aft of the carders of the pile of keys with subsequent sale on the same G2A.Com, where the developer is now graciously allowed to receive up to 10% from such sales.
I’m now talking about their products, the sale of which they are trying to avoid in Steam.
And it is more profitable for companies to sell products on popular sites.